U+1F591 REVERSED RAISED HAND WITH FINGERS SPLAYED

Glyph appearance depends on your fonts.

U+1F591

REVERSED RAISED HAND WITH FINGERS SPLAYED

General category
Other Symbol So
Unicode block
Miscellaneous Symbols and Pictographs
Combining class
0
Bidirectional class
ON
Mirrored
No

U+1F591 REVERSED RAISED HAND WITH FINGERS SPLAYED is a Unicode 16.0.0 character in the Other Symbol category. It belongs to the Miscellaneous Symbols and Pictographs block.

Encodings & representations

Choose the representation you need, then copy its value.

Code point

U+1F591

Decimal value

128401

HTML decimal reference

🖑

HTML hexadecimal reference

🖑

UTF-8 bytes (hex)

F0 9F 96 91

UTF-16 code units (hex)

D83D DD91

UTF-32 code unit (hex)

0001F591

URL percent-encoded UTF-8

%F0%9F%96%91

C# Unicode escape

\U0001F591

JavaScript Unicode escape

\u{1F591}

JSON Unicode escape

\uD83D\uDD91

CSS Unicode escape (trailing space)

\1F591
About these encodings
  • ASCII positions run from 0 to 127. Position cards show the decimal byte value followed by hexadecimal.
  • “Extended ASCII” is not a single encoding. ISO-8859-1 (Latin-1) and Windows-1252 are shown separately; they differ at bytes 128–159. Windows-1252 leaves five of those bytes undefined.
  • Legacy position cards appear only when the character has an exact mapping. For example, the euro sign is Windows-1252 byte 128 (0x80), but has no ASCII or Latin-1 position. A legacy byte is not necessarily the Unicode code point or its UTF-8 encoding.
  • Percent encoding lists every UTF-8 byte; URL-safe characters do not normally need encoding.
  • JSON escapes omit the surrounding quotes.
  • UTF code units are not byte-order-specific.
  • HTML parsers remap numeric references for U+0000 and some control characters, so these may not round-trip.